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eris - Client-side session layer for Atlas-C++
A client side session layer for WorldForge; Eris manages much of the generic
work required to communicate with an Atlas server. Client developers can extend
Eris in a number of ways to rapidly add game and client specific functions, and
quickly tie game objects to whatever output representation they are using.
Packages
Name |
Version |
Release |
Type |
Size |
Built |
eris |
1.3.12 |
1.fc6 |
x86_64 |
826 KiB |
Mon Jan 29 21:53:26 2007 |
Changelog
- * Mon Jan 29 17:00:00 2007 Wart <wart at kobold.org> 1.3.12-1
- Update to 1.3.12
- * Thu Oct 19 18:00:00 2006 Wart <wart at kobold.org> 1.3.11-9
- Rebuild for newer version of skstream
- * Sun Aug 27 18:00:00 2006 Wart <wart at kobold.org> 1.3.11-8
- Rebuild for newer version of wfmath