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asylum - SDL port of the game Asylum, originally for the Archimedes
SDL Asylum is a C port of the computer game Asylum, which was written by Andy
Southgate in 1994 for the Acorn Archimedes and is now public domain. The object
is to find things that look like brain cells and shut them down! The game
revolves around shooting anything which moves, collecting anything which
doesn't move and most importantly, finding your way to each of the eight
pulsating neurons scattered through the immense map.
Packages
Name |
Version |
Release |
Type |
Size |
Built |
asylum |
0.2.3 |
2.fc6 |
x86_64 |
637 KiB |
Tue Nov 27 15:41:56 2007 |
Changelog
- * Tue Nov 27 17:00:00 2007 Ian Chapman <packages[AT]amiga-hardware.com> 0.2.3-2
- Enable ppc/ppc64 build. Endian issues seem resolved (BZ 319541)
- * Sun Nov 25 17:00:00 2007 Ian Chapman <packages[AT]amiga-hardware.com> 0.2.3-1
- Upgrade to 0.2.3
- Removed asylum-0.2.2-fixsound.patch - fixed upstream
- * Fri Oct 5 18:00:00 2007 Ian Chapman <packages[AT]amiga-hardware.com> 0.2.2-2
- Release bump